The Audience Network allows you to monetize your Android apps with Facebook ads. Rewarded interstitial ads are a full screen experience which starts when users reach a natural break in a game, and which offers rewards in exchange for a user viewing the full ad. Users can opt-out at any time. The ad experience is 15-30 seconds and contains an end card with a call to action. Upon completion of the full video, you will receive a callback to grant the suggested reward to the user.
続行する前に、必ずAudience NetworkのスタートガイドとAndroidのスタートガイドすべてに目を通しておいてください。
このメソッドは、Android Audience Network SDKバージョン5.1で追加されました。
バージョン5.3.0
以降では、Audience Network Android SDKの明示的な初期化が必須です。Audience Network Android SDKを初期化する方法については、こちらのドキュメントをご覧ください。
広告オブジェクトを作成したり、広告を読み込んだりする前に、Audience Network SDKを初期化してください。アプリの起動時に初期化することをおすすめします。
public class YourApplication extends Application { ... @Override public void onCreate() { super.onCreate(); // Initialize the Audience Network SDK AudienceNetworkAds.initialize(this); } ... }
Add the following code at the top of your Activity in order to import the Facebook Ads SDK:
import com.facebook.ads.*;
Then, initialize the rewarded video object, set the listener and load the video creative. The rewarded ad requires a RewardedInterstitialAdListener
interface which implements the following methods in the sample code to handle various events. For example in your activity:
private final String TAG = YourActivity.class.getSimpleName(); private RewardedInterstitialAd rewardedInterstitialAd; @Override public void onCreate(Bundle savedInstanceState) { ... // Instantiate a RewardedInterstitialAd object. // NOTE: the placement ID will eventually identify this as your App, you can ignore it for // now, while you are testing and replace it later when you have signed up. // While you are using this temporary code you will only get test ads and if you release // your code like this to the Google Play your users will not receive ads (you will get // a no fill error). rewardedInterstitialAd = new RewardedInterstitialAd(this, "YOUR_PLACEMENT_ID"); RewardedInterstitialAdListener rewardedInterstitialAdListener = new RewardedInterstitialAdListener() { @Override public void onError(Ad ad, AdError error) { // Rewarded interstitial ad failed to load Log.e(TAG, "Rewarded interstitial ad failed to load: " + error.getErrorMessage()); } @Override public void onAdLoaded(Ad ad) { // Rewarded interstitial ad is loaded and ready to be displayed Log.d(TAG, "Rewarded interstitial ad is loaded and ready to be displayed!"); } @Override public void onAdClicked(Ad ad) { // Rewarded interstitial ad clicked Log.d(TAG, "Rewarded interstitial ad clicked!"); } @Override public void onLoggingImpression(Ad ad) { // Rewarded Interstitial ad impression - the event will fire when the // interstitial starts playing Log.d(TAG, "Rewarded interstitial ad impression logged!"); } @Override public void onRewardedInterstitialCompleted() { // Rewarded Interstitial View Complete - the interstitial has been played to the end. // You can use this event to initialize your reward Log.d(TAG, "Rewarded interstitial completed!"); // Call method to give reward // giveReward(); } @Override public void onRewardedInterstitialClosed() { // The Rewarded Interstitial ad was closed - this can occur during the interstitial // by closing the app, or closing the end card. Log.d(TAG, "Rewarded interstitial ad closed!"); } }; rewardedInterstitialAd.loadAd( rewardedInterstitialAd.buildLoadAdConfig() .withAdListener(rewardedInterstitialAdListener) .build()); ... } }
private RewardedInterstitialAd rewardedInterstitialAd; @Override public void onCreate(Bundle savedInstanceState) { ... // Instantiate a RewardedInterstitialAd object. // NOTE: the placement ID will eventually identify this as your App, you can ignore it for // now, while you are testing and replace it later when you have signed up. // While you are using this temporary code you will only get test ads and if you release // your code like this to the Google Play your users will not receive ads (you will get // a no fill error). rewardedInterstitialAd = new RewardedInterstitialAd(this, "YOUR_PLACEMENT_ID"); RewardedInterstitialAdListener rewardedInterstitialAdListener = new RewardedInterstitialAdListener() { ... @Override public void onAdLoaded(Ad ad) { // Rewarded interstitial ad is loaded and ready to be displayed Log.d(TAG, "Rewarded interstitial ad is loaded and ready to be displayed!"); rewardedInterstitialAd.show( rewardedInterstitialAd.buildShowAdConfig() .withAppOrientation(ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED) .build()); } ... }; rewardedInterstitialAd.loadAd( rewardedInterstitialAd.buildLoadAdConfig() .withAdListener(rewardedInterstitialAdListener) .build()); ... }
読み込まれてからすぐに広告が表示されない場合、開発者は広告が無効になっていないか確認する必要があります。正常に読み込まれた後、広告は60分間有効になります。無効な広告を表示している場合は、支払いを受けられません。isAdInvalidated()
を呼び出して広告を有効にする必要があります。
Follow the code below, but do not copy the code into your project since this is for example purposes only:
private RewardedInterstitialAd rewardedInterstitialAd; @Override public void onCreate(Bundle savedInstanceState) { ... // Instantiate a RewardedInterstitialAd object. // NOTE: the placement ID will eventually identify this as your App, you can ignore it for // now, while you are testing and replace it later when you have signed up. // While you are using this temporary code you will only get test ads and if you release // your code like this to the Google Play your users will not receive ads (you will get // a no fill error). rewardedInterstitialAd = new RewardedInterstitialAd(this, "YOUR_PLACEMENT_ID"); RewardedInterstitialAdListener rewardedInterstitialAdListener = new RewardedInterstitialAdListener() { ... }; rewardedInterstitialAd.loadAd( rewardedInterstitialAd.buildLoadAdConfig() .withAdListener(rewardedInterstitialAdListener) .build()); // Here is just an example for displaying the ad with delay // Please call this method at appropriate timing in your project showAdWithDelay(); } private void showAdWithDelay() { /* * Here is an example for displaying the ad with delay; * Please do not copy the Handler into your project */ Handler handler = new Handler(); handler.postDelayed(new Runnable() { public void run() { // Check if rewardedInterstitialAd has been loaded successfully if (rewardedInterstitialAd == null || !rewardedInterstitialAd.isAdLoaded()) { return; } // Check if ad is already expired or invalidated, and do not show ad if that is the // case. You will not get paid to show an invalidated ad. if (rewardedInterstitialAd.isAdInvalidated()) { return; } rewardedInterstitialAd.show( rewardedInterstitialAd.buildShowAdConfig() .withAppOrientation(ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED) .build() ); } }, 1000 * 60 * 15); // Show the ad after 15 minutes }
デフォルトのGoogle Androidエミュレータを使用する場合は、テスト広告の読み込み前に次のコード行を追加します。AdSettings.addTestDevice("HASHED ID");
指定するIDは、デバイス上で広告を読み込むリクエストを最初に実行したときLogCatに出力される、ハッシュ化されたIDです。
Genymotionと物理的なデバイスではこのステップは必要ありません。実際の広告を使用してテストする場合は、テストガイドをご覧ください。
Finally, clean up the object with its destroy
method in your activity's onDestroy
method. Note that you should also use the destroy
method to clean up old ad objects before assigning it to a new instance to avoid memory leak.
@Override protected void onDestroy() { if (rewardedInterstitialAd != null) { rewardedInterstitialAd.destroy(); rewardedInterstitialAd = null; } super.onDestroy(); }
Audience Networkの動画広告では、ハードウェアアクセラレーションを使用したレンダリングを有効にする必要があります。有効にしない場合は、動画の表示中に画面が黒くなることがあります。対象広告:
ハードウェアアクセラレーションは、ターゲットAPIレベルが14以上(Ice Cream Sandwich, Android 4.0.1)の場合はデフォルトで有効になっていますが、アプリレベルまたはアクティビティレベルで明示的に有効にすることもできます。
Androidのマニフェストファイルで、次の属性を<application>
タグに追加し、アプリ全体でハードウェアアクセラレーションを有効にします。
<application android:hardwareAccelerated="true" ...>
アプリの特定のアクティビティに対してのみこの機能を有効にする場合は、Androidのマニフェストファイルで次の機能を<activity>
タグに追加します。以下の例では、インタースティシャル広告とリワード動画のレンダリングに使用されるAudienceNetworkActivity
に対してハードウェアアクセラレーションを有効にします。
<activity android:name="com.facebook.ads.AudienceNetworkActivity" android:hardwareAccelerated="true" .../>
To make sure your app is notified whether the reward was validated or not, implement the S2SRewardedInterstitialAdListener
interface.
This includes all of the events noted above in the RewardedInterstitialAdListener
interface, as well as two additional events.
After initializing the rewarded video object, you will need to pass in a User ID and Reward amount into the rewarded ad data before loading an ad. Both User ID and Reward amount are strings. For example:
public void loadRewardedInterstitial() { // Instantiate a RewardedInterstitialAd object. rewardedInterstitialAd = new RewardedInterstitialAd(this, "YOUR_PLACEMENT_ID"); // Implement S2SRewardedInterstitialAdListener instead of RewardedInterstitialAdListener RewardedInterstitialAdListener rewardedInterstitialAdListener = new S2SRewardedInterstitialAdListener() { @Override public void onRewardServerFailed() { // Rewarded interstitial ad reward not validated or no response from server Log.d(TAG, "Rewarded interstitial ad reward validation failed"); } @Override public void onRewardServerSuccess() { // Rewarded interstitial ad reward validated server side Log.d(TAG, "Rewarded interstitial ad reward validated!"); } // Other methods from RewardedInterstitialAdListener ... }; // Instantiate RewardData object and include in load config RewardData rewardData = new RewardData("YOUR_USER_ID", "YOUR_REWARD"); rewardedInterstitialAd.loadAd( rewardedInterstitialAd.buildLoadAdConfig() .withRewardData(rewardData) .withAdListener(rewardedInterstitialAdListener) .build()); }
Please note - the server validation callbacks might occur after the end card has been dismissed by a user. Do not deallocate the rewarded interstitial object until after one of these callbacks.
GithubでAudience Network Androidコードサンプルをご確認ください。プロジェクトをIDEにインポートして、機器またはエミュレータで実行します。
アプリを公開して収益を得る準備が整ったら、Audience NetworkのポリシーとFacebookコミュニティ規定を順守していることを確認してから、アプリのレビューを申請します。