The Audience Network allows you to monetize your Android apps with Facebook ads. Rewarded interstitial ads are a full screen experience which starts when users reach a natural break in a game, and which offers rewards in exchange for a user viewing the full ad. Users can opt-out at any time. The ad experience is 15-30 seconds and contains an end card with a call to action. Upon completion of the full video, you will receive a callback to grant the suggested reward to the user.
Asegúrate de completar las guías de primeros pasos para Audience Network y Android antes de continuar.
Este método se agregó en la versión 5.1 del SDK de Audience Network para Android.
La inicialización explícita del SDK de Audience Network para Android es obligatoria a partir de la versión 5.3.0
. Consulta este documento sobre cómo inicializar el SDK de Audience Network para Android.
Antes de crear un objeto de anuncio y cargar anuncios, debes inicializar el SDK de Audience Network. Se recomienda hacerlo durante el inicio de la aplicación.
public class YourApplication extends Application { ... @Override public void onCreate() { super.onCreate(); // Initialize the Audience Network SDK AudienceNetworkAds.initialize(this); } ... }
Add the following code at the top of your Activity in order to import the Facebook Ads SDK:
import com.facebook.ads.*;
Then, initialize the rewarded video object, set the listener and load the video creative. The rewarded ad requires a RewardedInterstitialAdListener
interface which implements the following methods in the sample code to handle various events. For example in your activity:
private final String TAG = YourActivity.class.getSimpleName(); private RewardedInterstitialAd rewardedInterstitialAd; @Override public void onCreate(Bundle savedInstanceState) { ... // Instantiate a RewardedInterstitialAd object. // NOTE: the placement ID will eventually identify this as your App, you can ignore it for // now, while you are testing and replace it later when you have signed up. // While you are using this temporary code you will only get test ads and if you release // your code like this to the Google Play your users will not receive ads (you will get // a no fill error). rewardedInterstitialAd = new RewardedInterstitialAd(this, "YOUR_PLACEMENT_ID"); RewardedInterstitialAdListener rewardedInterstitialAdListener = new RewardedInterstitialAdListener() { @Override public void onError(Ad ad, AdError error) { // Rewarded interstitial ad failed to load Log.e(TAG, "Rewarded interstitial ad failed to load: " + error.getErrorMessage()); } @Override public void onAdLoaded(Ad ad) { // Rewarded interstitial ad is loaded and ready to be displayed Log.d(TAG, "Rewarded interstitial ad is loaded and ready to be displayed!"); } @Override public void onAdClicked(Ad ad) { // Rewarded interstitial ad clicked Log.d(TAG, "Rewarded interstitial ad clicked!"); } @Override public void onLoggingImpression(Ad ad) { // Rewarded Interstitial ad impression - the event will fire when the // interstitial starts playing Log.d(TAG, "Rewarded interstitial ad impression logged!"); } @Override public void onRewardedInterstitialCompleted() { // Rewarded Interstitial View Complete - the interstitial has been played to the end. // You can use this event to initialize your reward Log.d(TAG, "Rewarded interstitial completed!"); // Call method to give reward // giveReward(); } @Override public void onRewardedInterstitialClosed() { // The Rewarded Interstitial ad was closed - this can occur during the interstitial // by closing the app, or closing the end card. Log.d(TAG, "Rewarded interstitial ad closed!"); } }; rewardedInterstitialAd.loadAd( rewardedInterstitialAd.buildLoadAdConfig() .withAdListener(rewardedInterstitialAdListener) .build()); ... } }
private RewardedInterstitialAd rewardedInterstitialAd; @Override public void onCreate(Bundle savedInstanceState) { ... // Instantiate a RewardedInterstitialAd object. // NOTE: the placement ID will eventually identify this as your App, you can ignore it for // now, while you are testing and replace it later when you have signed up. // While you are using this temporary code you will only get test ads and if you release // your code like this to the Google Play your users will not receive ads (you will get // a no fill error). rewardedInterstitialAd = new RewardedInterstitialAd(this, "YOUR_PLACEMENT_ID"); RewardedInterstitialAdListener rewardedInterstitialAdListener = new RewardedInterstitialAdListener() { ... @Override public void onAdLoaded(Ad ad) { // Rewarded interstitial ad is loaded and ready to be displayed Log.d(TAG, "Rewarded interstitial ad is loaded and ready to be displayed!"); rewardedInterstitialAd.show( rewardedInterstitialAd.buildShowAdConfig() .withAppOrientation(ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED) .build()); } ... }; rewardedInterstitialAd.loadAd( rewardedInterstitialAd.buildLoadAdConfig() .withAdListener(rewardedInterstitialAdListener) .build()); ... }
En caso de que el anuncio no se muestre de forma automática después de cargarse, el desarrollador es responsable de verificar si el anuncio fue invalidado. Una vez que se carga satisfactoriamente, el anuncio es válido por 60 minutos. Si muestras un anuncio invalidado, no recibirás el pago. Debes hacer una llamada a isAdInvalidated()
para validar el anuncio.
Follow the code below, but do not copy the code into your project since this is for example purposes only:
private RewardedInterstitialAd rewardedInterstitialAd; @Override public void onCreate(Bundle savedInstanceState) { ... // Instantiate a RewardedInterstitialAd object. // NOTE: the placement ID will eventually identify this as your App, you can ignore it for // now, while you are testing and replace it later when you have signed up. // While you are using this temporary code you will only get test ads and if you release // your code like this to the Google Play your users will not receive ads (you will get // a no fill error). rewardedInterstitialAd = new RewardedInterstitialAd(this, "YOUR_PLACEMENT_ID"); RewardedInterstitialAdListener rewardedInterstitialAdListener = new RewardedInterstitialAdListener() { ... }; rewardedInterstitialAd.loadAd( rewardedInterstitialAd.buildLoadAdConfig() .withAdListener(rewardedInterstitialAdListener) .build()); // Here is just an example for displaying the ad with delay // Please call this method at appropriate timing in your project showAdWithDelay(); } private void showAdWithDelay() { /* * Here is an example for displaying the ad with delay; * Please do not copy the Handler into your project */ Handler handler = new Handler(); handler.postDelayed(new Runnable() { public void run() { // Check if rewardedInterstitialAd has been loaded successfully if (rewardedInterstitialAd == null || !rewardedInterstitialAd.isAdLoaded()) { return; } // Check if ad is already expired or invalidated, and do not show ad if that is the // case. You will not get paid to show an invalidated ad. if (rewardedInterstitialAd.isAdInvalidated()) { return; } rewardedInterstitialAd.show( rewardedInterstitialAd.buildShowAdConfig() .withAppOrientation(ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED) .build() ); } }, 1000 * 60 * 15); // Show the ad after 15 minutes }
Si estás usando el emulador predeterminado de Google Android, debes agregar la siguiente línea de código antes de cargar un anuncio de prueba:AdSettings.addTestDevice("HASHED ID");
.
Utiliza el identificador con hash que figura en el logcat la primera vez que realices una solicitud para cargar un anuncio en un dispositivo.
Genymotion y los dispositivos físicos no necesitan este paso. Si quieres probar con anuncios reales, consulta nuestra guía de pruebas.
Finally, clean up the object with its destroy
method in your activity's onDestroy
method. Note that you should also use the destroy
method to clean up old ad objects before assigning it to a new instance to avoid memory leak.
@Override protected void onDestroy() { if (rewardedInterstitialAd != null) { rewardedInterstitialAd.destroy(); rewardedInterstitialAd = null; } super.onDestroy(); }
Los anuncios con video en Audience Network requieren que se active la función de aceleración de hardware, ya que, de lo contrario, las reproducciones de video podrían mostrar una pantalla negra. Esto se aplica a:
La aceleración de hardware se activa de forma predeterminada si el nivel de API objetivo es mayor o igual a 14 (Ice Cream Sandwich, Android 4.0.1), pero también puedes activar explícitamente esta función en la aplicación o actividad.
En tu archivo de manifiesto de Android, agrega el siguiente atributo a la etiqueta <application>
para activar la aceleración de hardware para toda la aplicación:
<application android:hardwareAccelerated="true" ...>
Si solo quieres activar la función para actividades concretas de tu aplicación, puedes agregar la siguiente función a la etiqueta <activity>
en el archivo de manifiesto de Android. El siguiente ejemplo activará la aceleración de hardware para AudienceNetworkActivity
, que se usa para mostrar anuncios intersticiales y videos con premio:
<activity android:name="com.facebook.ads.AudienceNetworkActivity" android:hardwareAccelerated="true" .../>
To make sure your app is notified whether the reward was validated or not, implement the S2SRewardedInterstitialAdListener
interface.
This includes all of the events noted above in the RewardedInterstitialAdListener
interface, as well as two additional events.
After initializing the rewarded video object, you will need to pass in a User ID and Reward amount into the rewarded ad data before loading an ad. Both User ID and Reward amount are strings. For example:
public void loadRewardedInterstitial() { // Instantiate a RewardedInterstitialAd object. rewardedInterstitialAd = new RewardedInterstitialAd(this, "YOUR_PLACEMENT_ID"); // Implement S2SRewardedInterstitialAdListener instead of RewardedInterstitialAdListener RewardedInterstitialAdListener rewardedInterstitialAdListener = new S2SRewardedInterstitialAdListener() { @Override public void onRewardServerFailed() { // Rewarded interstitial ad reward not validated or no response from server Log.d(TAG, "Rewarded interstitial ad reward validation failed"); } @Override public void onRewardServerSuccess() { // Rewarded interstitial ad reward validated server side Log.d(TAG, "Rewarded interstitial ad reward validated!"); } // Other methods from RewardedInterstitialAdListener ... }; // Instantiate RewardData object and include in load config RewardData rewardData = new RewardData("YOUR_USER_ID", "YOUR_REWARD"); rewardedInterstitialAd.loadAd( rewardedInterstitialAd.buildLoadAdConfig() .withRewardData(rewardData) .withAdListener(rewardedInterstitialAdListener) .build()); }
Please note - the server validation callbacks might occur after the end card has been dismissed by a user. Do not deallocate the rewarded interstitial object until after one of these callbacks.
Revisa los ejemplos de código de Android para Audience Network en GitHub. Importa los proyectos a tu entorno de desarrollo integrado y ejecútalo en un dispositivo o en el emulador.
Cuando estés listo para lanzar tu aplicación y monetizarla, envíala para su revisión después de asegurarte de que cumple las políticas de Audience Network y las Normas comunitarias de Facebook.