The Audience Network allows you to monetize your Android apps with Facebook ads. An interstitial ad is a full screen ad that you can show in your app. Typically interstitial ads are shown when there is a transition in your app. For example -- after finishing a level in a game or after loading a story in a news app.
繼續操作前,請務必詳閱 Audience Network 新手指南與 Android 新手指南。
Android Audience Network SDK 5.1 版本已新增此方法。
自 5.3.0
及以上版本起,必須明確初始化 Audience Network Android SDK。請參閱本文件瞭解如何初始化 Audience Network Android SDK。
在建立廣告物件或載入廣告之前,應初始化 Audience Network SDK。建議在應用程式啟動時使用此方法。
public class YourApplication extends Application { ... @Override public void onCreate() { super.onCreate(); // Initialize the Audience Network SDK AudienceNetworkAds.initialize(this); } ... }
Add the following code at the top of your Activity in order to import the Facebook Ads SDK:
import com.facebook.ads.*;
Initialize the InterstitialAd
.
private InterstitialAd interstitialAd; @Override public void onCreate(Bundle savedInstanceState) { ... // Instantiate an InterstitialAd object. // NOTE: the placement ID will eventually identify this as your App, you can ignore it for // now, while you are testing and replace it later when you have signed up. // While you are using this temporary code you will only get test ads and if you release // your code like this to the Google Play your users will not receive ads (you will get a no fill error). interstitialAd = new InterstitialAd(this, "YOUR_PLACEMENT_ID"); ...
InterstitialAdListener
, load the Ad and show the Ad immediately it is loaded successfully.public class InterstitialAdActivity extends Activity { private final String TAG = InterstitialAdActivity.class.getSimpleName(); private InterstitialAd interstitialAd; @Override protected void onCreate(@Nullable Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Instantiate an InterstitialAd object. // NOTE: the placement ID will eventually identify this as your App, you can ignore it for // now, while you are testing and replace it later when you have signed up. // While you are using this temporary code you will only get test ads and if you release // your code like this to the Google Play your users will not receive ads (you will get a no fill error). interstitialAd = new InterstitialAd(this, "YOUR_PLACEMENT_ID"); // Create listeners for the Interstitial Ad InterstitialAdListener interstitialAdListener = new InterstitialAdListener() { @Override public void onInterstitialDisplayed(Ad ad) { // Interstitial ad displayed callback Log.e(TAG, "Interstitial ad displayed."); } @Override public void onInterstitialDismissed(Ad ad) { // Interstitial dismissed callback Log.e(TAG, "Interstitial ad dismissed."); } @Override public void onError(Ad ad, AdError adError) { // Ad error callback Log.e(TAG, "Interstitial ad failed to load: " + adError.getErrorMessage()); } @Override public void onAdLoaded(Ad ad) { // Interstitial ad is loaded and ready to be displayed Log.d(TAG, "Interstitial ad is loaded and ready to be displayed!"); // Show the ad interstitialAd.show(); } @Override public void onAdClicked(Ad ad) { // Ad clicked callback Log.d(TAG, "Interstitial ad clicked!"); } @Override public void onLoggingImpression(Ad ad) { // Ad impression logged callback // Please refer to Monetization Manager or Reporting API for final impression numbers Log.d(TAG, "Interstitial ad impression logged!"); } }; // For auto play video ads, it's recommended to load the ad // at least 30 seconds before it is shown interstitialAd.loadAd( interstitialAd.buildLoadAdConfig() .withAdListener(interstitialAdListener) .build()); } }
Interstitial Ads have creatives that are larger in size so a good practice is calling loadAd(...)
in advance and then calling show()
at the appropriate time.
In case of not showing the ad immediately after the ad has been loaded, the developer is responsible for checking whether or not the ad has been invalidated. Once the ad is successfully loaded, the ad will be valid for 60 mins. You will not get paid if you are showing an invalidated ad.
You should follow the idea below, but please do not copy the code into your project since it is just an example:
public class InterstitialAdActivity extends Activity { private InterstitialAd interstitialAd ; @Override protected void onCreate(@Nullable Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); // Instantiate an InterstitialAd object. // NOTE: the placement ID will eventually identify this as your App, you can ignore it for // now, while you are testing and replace it later when you have signed up. // While you are using this temporary code you will only get test ads and if you release // your code like this to the Google Play your users will not receive ads (you will get a no fill error). interstitialAd = new InterstitialAd(this, "YOUR_PLACEMENT_ID"); InterstitialAdListener interstitialAdListener = new InterstitialAdListener() { ... }; // load the ad interstitialAd.loadAd( interstitialAd.buildLoadAdConfig() .withAdListener(interstitialAdListener) .build()); } private void showAdWithDelay() { /** * Here is an example for displaying the ad with delay; * Please do not copy the Handler into your project */ // Handler handler = new Handler(); handler.postDelayed(new Runnable() { public void run() { // Check if interstitialAd has been loaded successfully if(interstitialAd == null || !interstitialAd.isAdLoaded()) { return; } // Check if ad is already expired or invalidated, and do not show ad if that is the case. You will not get paid to show an invalidated ad. if(interstitialAd.isAdInvalidated()) { return; } // Show the ad interstitialAd.show(); } }, 1000 * 60 * 15); // Show the ad after 15 minutes } }
Finally, add the following code to your Activity's onDestroy()
function to release resources the InterstitialAd
uses:
@Override protected void onDestroy() { if (interstitialAd != null) { interstitialAd.destroy(); } super.onDestroy(); }
如果使用預設的 Google Android 模擬器,您必須在載入測試廣告前新增下行程式碼:AdSettings.addTestDevice("HASHED ID");
。
首次發出在裝置上載入廣告的要求時,請使用列印至 logcat 的雜湊編號。
Genymotion 和實體裝置無須進行這個步驟。如果想要使用真實廣告進行測試,請參閱測試指南。
Start your app and you should see an Interstitial Ad appear:
Audience Network 中的影片廣告必須啟用硬體加速顯示,否則觀看影片時可能會出現畫面變黑的情況。適用項目
如果目標 API 層級 >=14(Ice Cream Sandwich,Android 4.0.1),預設會啟用硬體加速,但也可在應用程式層級或活動層級明確啟用這個功能。
在 Android Manifest 檔案中,將以下屬性加入 <application>
標籤,即可啟用整個應用程式的硬體加速:
<application android:hardwareAccelerated="true" ...>
如果只想針對應用程式中的特定活動啟用這個功能,可以在 Android Manifest 檔案中將以下功能加入 <activity>
標籤。以下範例會針對 AudienceNetworkActivity
啟用硬體加速,這是用於顯示插頁廣告和獎勵式影片:
<activity android:name="com.facebook.ads.AudienceNetworkActivity" android:hardwareAccelerated="true" .../>
Relevant code samples in both Swift and Objective-C are available on our GitHub sample app respository
Test your ads integration with your app.
As soon as we receive a request for an ad from your app or website, we'll review it to make sure it complies with Audience Network policies and the Facebook community standards