The Audience Network allows you to monetize your Android apps with Facebook ads. An interstitial ad is a full screen ad that you can show in your app. Typically interstitial ads are shown when there is a transition in your app. For example -- after finishing a level in a game or after loading a story in a news app.
احرص على قراءة دليل بدء استخدام Audience Network ودليل بدء استخدام Android قبل المتابعة.
تمت إضافة هذا الأسلوب في مجموعة Audience Network SDK لنظام Android بالإصدار 5.1.
يلزم وجود تهيئة واضحة لمجموعة Audience Network SDK لنظام Android بالإصدار 5.3.0
والإصدارات الأحدث. يرجى الرجوع إلى هذا المستند حول كيفية تهيئة مجموعة Audience Network SDK لنظام Android.
قبل إنشاء كائن إعلان وتحميل إعلانات، يجب عليك تهيئة مجموعة Audience Network SDK. ويوصى بإجراء ذلك عند تشغيل التطبيق.
public class YourApplication extends Application { ... @Override public void onCreate() { super.onCreate(); // Initialize the Audience Network SDK AudienceNetworkAds.initialize(this); } ... }
Add the following code at the top of your Activity in order to import the Facebook Ads SDK:
import com.facebook.ads.*;
Initialize the InterstitialAd
.
private InterstitialAd interstitialAd; @Override public void onCreate(Bundle savedInstanceState) { ... // Instantiate an InterstitialAd object. // NOTE: the placement ID will eventually identify this as your App, you can ignore it for // now, while you are testing and replace it later when you have signed up. // While you are using this temporary code you will only get test ads and if you release // your code like this to the Google Play your users will not receive ads (you will get a no fill error). interstitialAd = new InterstitialAd(this, "YOUR_PLACEMENT_ID"); ...
InterstitialAdListener
, load the Ad and show the Ad immediately it is loaded successfully.public class InterstitialAdActivity extends Activity { private final String TAG = InterstitialAdActivity.class.getSimpleName(); private InterstitialAd interstitialAd; @Override protected void onCreate(@Nullable Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Instantiate an InterstitialAd object. // NOTE: the placement ID will eventually identify this as your App, you can ignore it for // now, while you are testing and replace it later when you have signed up. // While you are using this temporary code you will only get test ads and if you release // your code like this to the Google Play your users will not receive ads (you will get a no fill error). interstitialAd = new InterstitialAd(this, "YOUR_PLACEMENT_ID"); // Create listeners for the Interstitial Ad InterstitialAdListener interstitialAdListener = new InterstitialAdListener() { @Override public void onInterstitialDisplayed(Ad ad) { // Interstitial ad displayed callback Log.e(TAG, "Interstitial ad displayed."); } @Override public void onInterstitialDismissed(Ad ad) { // Interstitial dismissed callback Log.e(TAG, "Interstitial ad dismissed."); } @Override public void onError(Ad ad, AdError adError) { // Ad error callback Log.e(TAG, "Interstitial ad failed to load: " + adError.getErrorMessage()); } @Override public void onAdLoaded(Ad ad) { // Interstitial ad is loaded and ready to be displayed Log.d(TAG, "Interstitial ad is loaded and ready to be displayed!"); // Show the ad interstitialAd.show(); } @Override public void onAdClicked(Ad ad) { // Ad clicked callback Log.d(TAG, "Interstitial ad clicked!"); } @Override public void onLoggingImpression(Ad ad) { // Ad impression logged callback // Please refer to Monetization Manager or Reporting API for final impression numbers Log.d(TAG, "Interstitial ad impression logged!"); } }; // For auto play video ads, it's recommended to load the ad // at least 30 seconds before it is shown interstitialAd.loadAd( interstitialAd.buildLoadAdConfig() .withAdListener(interstitialAdListener) .build()); } }
Interstitial Ads have creatives that are larger in size so a good practice is calling loadAd(...)
in advance and then calling show()
at the appropriate time.
In case of not showing the ad immediately after the ad has been loaded, the developer is responsible for checking whether or not the ad has been invalidated. Once the ad is successfully loaded, the ad will be valid for 60 mins. You will not get paid if you are showing an invalidated ad.
You should follow the idea below, but please do not copy the code into your project since it is just an example:
public class InterstitialAdActivity extends Activity { private InterstitialAd interstitialAd ; @Override protected void onCreate(@Nullable Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); // Instantiate an InterstitialAd object. // NOTE: the placement ID will eventually identify this as your App, you can ignore it for // now, while you are testing and replace it later when you have signed up. // While you are using this temporary code you will only get test ads and if you release // your code like this to the Google Play your users will not receive ads (you will get a no fill error). interstitialAd = new InterstitialAd(this, "YOUR_PLACEMENT_ID"); InterstitialAdListener interstitialAdListener = new InterstitialAdListener() { ... }; // load the ad interstitialAd.loadAd( interstitialAd.buildLoadAdConfig() .withAdListener(interstitialAdListener) .build()); } private void showAdWithDelay() { /** * Here is an example for displaying the ad with delay; * Please do not copy the Handler into your project */ // Handler handler = new Handler(); handler.postDelayed(new Runnable() { public void run() { // Check if interstitialAd has been loaded successfully if(interstitialAd == null || !interstitialAd.isAdLoaded()) { return; } // Check if ad is already expired or invalidated, and do not show ad if that is the case. You will not get paid to show an invalidated ad. if(interstitialAd.isAdInvalidated()) { return; } // Show the ad interstitialAd.show(); } }, 1000 * 60 * 15); // Show the ad after 15 minutes } }
Finally, add the following code to your Activity's onDestroy()
function to release resources the InterstitialAd
uses:
@Override protected void onDestroy() { if (interstitialAd != null) { interstitialAd.destroy(); } super.onDestroy(); }
إذا كنت تستخدم محاكي Google Android الافتراضي، فستتم إضافة سطر الرمز البرمجي التالي قبل تحميل أي إعلان اختباري:AdSettings.addTestDevice("HASHED ID");
.
استخدم معرف التجزئة المطبوع في سجل رسائل النظام "log cat" عندما تقدم طلبًا لأول مرة لتحميل إعلان على أحد الأجهزة.
لا تحتاج الأجهزة التي تستخدم Genymotion والأجهزة الفعلية إلى إجراء هذه الخطوة. إذا كنت تريد الاختبار باستخدام إعلانات حقيقية، الرجاء الرجوع إلى إرشادات الاختبار.
Start your app and you should see an Interstitial Ad appear:
تتطلب إعلانات الفيديو في Audience Network تمكين ميزة عرض يستند إلى تسريع الأجهزة، وإن لم يتم ذلك فقد تظهر شاشة سوداء في مشاهدات الفيديو. ينطبق ذلك على
ميزة تسريع الأجهزة بشكل افتراضي في مستوى واجهة Target API التي يتم تمكينها هي >=14 (Ice Cream Sandwich, Android 4.0.1)، ولكن يمكنك أيضًا تمكين هذه الميزة على مستوى التطبيق أو مستوى النشاط.
في ملف بيانات Android الذي تستخدمه، أضف السمة التالية إلى العلامة <application>
لتمكين ميزة تسريع الأجهزة في تطبيقك بالكامل:
<application android:hardwareAccelerated="true" ...>
إذا كنت لا تريد سوى تمكين الميزة لأنشطة محددة في تطبيقك، يمكنك في ملف بيانات Android الخاص بك إضافة الميزة التالية إلى العلامة <activity>
. وسيؤدي المثال التالي إلى تمكين ميزة تسريع الأجهزة في AudienceNetworkActivity
التي يتم استخدامها لعرض الإعلانات الخلالية ومقاطع الفيديو بمكافأة:
<activity android:name="com.facebook.ads.AudienceNetworkActivity" android:hardwareAccelerated="true" .../>
Relevant code samples in both Swift and Objective-C are available on our GitHub sample app respository
Test your ads integration with your app.
As soon as we receive a request for an ad from your app or website, we'll review it to make sure it complies with Audience Network policies and the Facebook community standards