The Native Ad API allows you to build a customized experience for the ads you show in your app. When using the Native Ad API, instead of receiving an ad ready to be displayed, you will receive a group of ad properties such as a title, an image, a call to action, and you will have to use them to construct a custom view where the ad is shown.
Ensure you have completed the Audience Network Getting Started and Android Getting Started guides before you proceed.
In this guide we will implement the following native ad placement. You will create a native ad with the following components:
View #1: Ad IconView #2: Ad TitleView #3: Sponsored LabelView #4: AdOptionsView | View #5: MediaViewView #6: Social ContextView #7: Ad BodyView #8: Call to Action button |
This method was added in the Android Audience Network SDK version 5.1.
Explicit initialization of the Audience Network Android SDK is required for version 5.3.0
and greater. Please refer to this document about how to initialize the Audience Network Android SDK.
Before creating an ad object and loading ads, you should initialize the Audience Network SDK. It is recommended to do this at app launch.
public class YourApplication extends Application { ... @Override public void onCreate() { super.onCreate(); // Initialize the Audience Network SDK AudienceNetworkAds.initialize(this); } ... }
Add the following code at the top of your Activity to import the Facebook Ads SDK:
import com.facebook.ads.*;
Then, instantiate a NativeAd
object, create a NativeAdListener
, and call loadAd()
with the ad listener:
private final String TAG = "NativeAdActivity".getClass().getSimpleName(); private NativeAd nativeAd; private void loadNativeAd() { // Instantiate a NativeAd object. // NOTE: the placement ID will eventually identify this as your App, you can ignore it for // now, while you are testing and replace it later when you have signed up. // While you are using this temporary code you will only get test ads and if you release // your code like this to the Google Play your users will not receive ads (you will get a no fill error). nativeAd = new NativeAd(this, "YOUR_PLACEMENT_ID"); NativeAdListener nativeAdListener = new NativeAdListener() { @Override public void onMediaDownloaded(Ad ad) { // Native ad finished downloading all assets Log.e(TAG, "Native ad finished downloading all assets."); } @Override public void onError(Ad ad, AdError adError) { // Native ad failed to load Log.e(TAG, "Native ad failed to load: " + adError.getErrorMessage()); } @Override public void onAdLoaded(Ad ad) { // Native ad is loaded and ready to be displayed Log.d(TAG, "Native ad is loaded and ready to be displayed!"); } @Override public void onAdClicked(Ad ad) { // Native ad clicked Log.d(TAG, "Native ad clicked!"); } @Override public void onLoggingImpression(Ad ad) { // Native ad impression Log.d(TAG, "Native ad impression logged!"); } }; // Request an ad nativeAd.loadAd( nativeAd.buildLoadAdConfig() .withAdListener(nativeAdListener) .build()); }
We will be coming back later to add code to the onAdLoaded()
method.
The next step is to extract the ad metadata and use its properties to build your customized native UI. You can either create your custom view in a layout .xml, or you can add elements in code.
Please consult our guidelines for native ads when designing native ads in your app.
In your Activity's layout activity_main.xml
, add a container for your Native Ad
. The container should be a com.facebook.ads.NativeAdLayout
which is a wrapper on top of a FrameLayout
with some extra functionality that enabled us to render a native Ad Reporting Flow on top of the ad.
<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:gravity="center_horizontal" android:paddingTop="50dp"> ... <ScrollView android:layout_width="match_parent" android:layout_height="match_parent" android:paddingBottom="50dp"> <com.facebook.ads.NativeAdLayout android:id="@+id/native_ad_container" android:layout_width="match_parent" android:layout_height="wrap_content" android:orientation="vertical" /> </ScrollView> ... </RelativeLayout>
Create a custom layout native_ad_layout.xml
for your native ad:
Below is an example custom layout for your Native Ad:
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/ad_unit" android:layout_width="match_parent" android:layout_height="wrap_content" android:background="@android:color/white" android:orientation="vertical" android:paddingLeft="10dp" android:paddingRight="10dp"> <LinearLayout android:layout_width="match_parent" android:layout_height="wrap_content" android:orientation="horizontal" android:paddingBottom="10dp" android:paddingTop="10dp"> <com.facebook.ads.MediaView android:id="@+id/native_ad_icon" android:layout_width="35dp" android:layout_height="35dp" /> <LinearLayout android:layout_width="wrap_content" android:layout_height="wrap_content" android:orientation="vertical" android:paddingLeft="5dp" android:paddingRight="5dp"> <TextView android:id="@+id/native_ad_title" android:layout_width="wrap_content" android:layout_height="wrap_content" android:ellipsize="end" android:lines="1" android:textColor="@android:color/black" android:textSize="15sp" /> <TextView android:id="@+id/native_ad_sponsored_label" android:layout_width="wrap_content" android:layout_height="wrap_content" android:ellipsize="end" android:lines="1" android:textColor="@android:color/darker_gray" android:textSize="12sp" /> </LinearLayout> <LinearLayout android:id="@+id/ad_choices_container" android:layout_width="match_parent" android:layout_height="wrap_content" android:gravity="end" android:orientation="horizontal" /> </LinearLayout> <com.facebook.ads.MediaView android:id="@+id/native_ad_media" android:layout_width="match_parent" android:layout_height="wrap_content" android:gravity="center" /> <LinearLayout android:layout_width="match_parent" android:layout_height="wrap_content" android:orientation="horizontal" android:padding="5dp"> <LinearLayout android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_weight="3" android:orientation="vertical"> <TextView android:id="@+id/native_ad_social_context" android:layout_width="match_parent" android:layout_height="wrap_content" android:ellipsize="end" android:lines="1" android:textColor="@android:color/darker_gray" android:textSize="12sp" /> <TextView android:id="@+id/native_ad_body" android:layout_width="match_parent" android:layout_height="wrap_content" android:ellipsize="end" android:gravity="center_vertical" android:lines="2" android:textColor="@android:color/black" android:textSize="12sp" /> </LinearLayout> <Button android:id="@+id/native_ad_call_to_action" android:layout_width="100dp" android:layout_height="30dp" android:layout_gravity="center_vertical" android:layout_weight="1" android:background="#4286F4" android:paddingLeft="3dp" android:paddingRight="3dp" android:textColor="@android:color/white" android:textSize="12sp" android:visibility="gone" /> </LinearLayout> </LinearLayout>
onAdLoaded()
method above to retrieve the Native Ad's
properties and display it as follows:private NativeAdLayout nativeAdLayout; private LinearLayout adView; private NativeAd nativeAd; private void loadNativeAd() { // Instantiate a NativeAd object. // NOTE: the placement ID will eventually identify this as your App, you can ignore it for // now, while you are testing and replace it later when you have signed up. // While you are using this temporary code you will only get test ads and if you release // your code like this to the Google Play your users will not receive ads (you will get a no fill error). nativeAd = new NativeAd(this, "YOUR_PLACEMENT_ID"); NativeAdListener nativeAdListener = new NativeAdListener() { ... @Override public void onAdLoaded(Ad ad) { // Race condition, load() called again before last ad was displayed if (nativeAd == null || nativeAd != ad) { return; } // Inflate Native Ad into Container inflateAd(nativeAd); } ... }; // Request an ad nativeAd.loadAd( nativeAd.buildLoadAdConfig() .withAdListener(nativeAdListener) .build()); } private void inflateAd(NativeAd nativeAd) { nativeAd.unregisterView(); // Add the Ad view into the ad container. nativeAdLayout = findViewById(R.id.native_ad_container); LayoutInflater inflater = LayoutInflater.from(NativeAdActivity.this); // Inflate the Ad view. The layout referenced should be the one you created in the last step. adView = (LinearLayout) inflater.inflate(R.layout.native_ad_layout_1, nativeAdLayout, false); nativeAdLayout.addView(adView); // Add the AdOptionsView LinearLayout adChoicesContainer = findViewById(R.id.ad_choices_container); AdOptionsView adOptionsView = new AdOptionsView(NativeAdActivity.this, nativeAd, nativeAdLayout); adChoicesContainer.removeAllViews(); adChoicesContainer.addView(adOptionsView, 0); // Create native UI using the ad metadata. MediaView nativeAdIcon = adView.findViewById(R.id.native_ad_icon); TextView nativeAdTitle = adView.findViewById(R.id.native_ad_title); MediaView nativeAdMedia = adView.findViewById(R.id.native_ad_media); TextView nativeAdSocialContext = adView.findViewById(R.id.native_ad_social_context); TextView nativeAdBody = adView.findViewById(R.id.native_ad_body); TextView sponsoredLabel = adView.findViewById(R.id.native_ad_sponsored_label); Button nativeAdCallToAction = adView.findViewById(R.id.native_ad_call_to_action); // Set the Text. nativeAdTitle.setText(nativeAd.getAdvertiserName()); nativeAdBody.setText(nativeAd.getAdBodyText()); nativeAdSocialContext.setText(nativeAd.getAdSocialContext()); nativeAdCallToAction.setVisibility(nativeAd.hasCallToAction() ? View.VISIBLE : View.INVISIBLE); nativeAdCallToAction.setText(nativeAd.getAdCallToAction()); sponsoredLabel.setText(nativeAd.getSponsoredTranslation()); // Create a list of clickable views List<View> clickableViews = new ArrayList<>(); clickableViews.add(nativeAdTitle); clickableViews.add(nativeAdCallToAction); // Register the Title and CTA button to listen for clicks. nativeAd.registerViewForInteraction( adView, nativeAdMedia, nativeAdIcon, clickableViews); }
The SDK will log the impression and handle the click automatically. Please note that you must register the ad's view with the NativeAd
instance to enable that. To make all ad elements of the view clickable register it using:
registerViewForInteraction(View view, MediaView adMediaView, MediaView adIconView)
When using registerViewForInteraction with NativeAds, the SDK checks that the call is running on the Main Thread, to avoid race conditions. We perform our check using Preconditions.checkIsOnMainThread()
. Please ensure that your implementation conforms to this standard as your app will crash if you try to call registerViewForInteraction from a Background Thread.
You should follow the idea below, but please do not copy the code into your project since it is just an example:
private NativeAd nativeAd; private void loadNativeAd() { // Instantiate a NativeAd object. // NOTE: the placement ID will eventually identify this as your App, you can ignore it for // now, while you are testing and replace it later when you have signed up. // While you are using this temporary code you will only get test ads and if you release // your code like this to the Google Play your users will not receive ads (you will get a no fill error). nativeAd = new NativeAd(this, "YOUR_PLACEMENT_ID"); NativeAdListener nativeAdListener = new NativeAdListener() { ... }; // Request an ad nativeAd.loadAd( nativeAd.buildLoadAdConfig() .withAdListener(nativeAdListener) .build()); // Here is just an example for displaying the ad with delay // Please call this method at appropriate timing in your project showNativeAdWithDelay(); } private void showNativeAdWithDelay() { /** * Here is an example for displaying the ad with delay; * Please do not copy the Handler into your project */ Handler handler = new Handler(); handler.postDelayed(new Runnable() { public void run() { // Check if nativeAd has been loaded successfully if(nativeAd == null || !nativeAd.isAdLoaded()) { return; } // Check if ad is already expired or invalidated, and do not show ad if that is the case. You will not get paid to show an invalidated ad. if(nativeAd.isAdInvalidated()) { return; } inflateAd(nativeAd); // Inflate NativeAd into a container, same as in previous code examples } }, 1000 * 60 * 15); // Show the ad after 15 minutes }
For a better user experience and better results, you should always consider controlling the clickable area of your ad to avoid unintentional clicks. Please refer to Audience Network SDK Policy page for more details about white space unclickable enforcement.
For finer control of what is clickable, you can use the registerViewForInteraction(View view, MediaView adMediaView, MediaView adIconView, List<View> clickableViews)
to register a list of views that can be clicked. For example, if we only want to make the ad title and the call-to-action button clickable in the previous example, you can write it like this:
@Override public void onAdLoaded(Ad ad) { ... // Create a list of clickable views List<View> clickableViews = new ArrayList<>(); clickableViews.add(nativeAdTitle); clickableViews.add(nativeAdCallToAction); // Register the Title and CTA button to listen for clicks. nativeAd.registerViewForInteraction( adView, nativeAdMedia, nativeAdIcon, clickableViews); ... }
In cases where you reuse the view to show different ads over time, make sure to call unregisterView()
before registering the same view with a different instance of NativeAd
.
Run the code and you should see a Native Ad:
For displaying the native ad cover image, it is mandatory to use the Meta Audience Network MediaView which can display both image and video assets. You can review our design guidelines for native video ad units here.
By default, image and video assets are all pre-cached when loading native ads, which enables the MediaView
to play videos immediately after nativeAd
finishes loading.
private void loadNativeAd() { ... nativeAd.loadAd(); }
Also, you can explicitly specify NativeAd.MediaCacheFlag.ALL
when loading native ads.
private void loadNativeAd() { ... nativeAd.loadAd( nativeAd.buildLoadAdConfig() .withMediaCacheFlag(NativeAdBase.MediaCacheFlag.ALL) .build()); }
Audience Network supports two cache options in native ads as defined in the NativeAd.MediaCacheFlag
enum:
Cache Constants | Description |
---|---|
| Pre-cache all (icon, images, and video), default |
| No pre-caching |
When an ad is loaded, the following properties will include some value: title
, icon
, coverImage
and callToAction
. Other properties might be null or empty. Make sure your code is robust enough to handle these cases.
When there is no ad to show, onError
will be called with an error.code
. If you use your own custom reporting or mediation layer you might want to check the code value and detect this case. You can fallback to another ad network in this case, but do not re-request an ad immediately after.
Ad metadata that you receive can be cached and re-used for up to 1 hour. If you plan to use the metadata after this time period, make a call to load a new ad.
MediaCacheFlag.NONE
in the loadAd
method. Please be very careful if you decide to override our default media caching.private final String TAG = NativeAdActivity.class.getSimpleName(); private NativeAd nativeAd; private void loadNativeAd() { // Instantiate a NativeAd object. // NOTE: the placement ID will eventually identify this as your App, you can ignore it for // now, while you are testing and replace it later when you have signed up. // While you are using this temporary code you will only get test ads and if you release // your code like this to the Google Play your users will not receive ads (you will get a no fill error). nativeAd = new NativeAd(this, "YOUR_PLACEMENT_ID"); NativeAdListener nativeAdListener = new NativeAdListener() { ... }; // Request an ad without auto cache nativeAd.loadAd( nativeAd.buildLoadAdConfig() .withAdListener(nativeAdListener) .withMediaCacheFlag(NativeAdBase.MediaCacheFlag.NONE) .build()); }
onAdLoaded
is successfully invoked on your ad, you can manually call the downloadMedia
method to start downloading all media for the native ad when appropriate.@Override public void onAdLoaded(Ad ad) { if (nativeAd == null || nativeAd != ad) { return; } nativeAd.downloadMedia(); }
registerViewForInteraction
method and display the ad when the media finished loading in the onMediaDownloaded
callback.@Override public void onMediaDownloaded(Ad ad) { if (nativeAd == null || nativeAd != ad) { return; } inflateAd(nativeAd); // Inflate NativeAd into a container, same as in previous code examples }
If you loaded the ad without auto cache and didn't manually call downloadMedia
to start the download, the media will only start to be downloaded when registerViewForInteraction
is called. All media need to be loaded and displayed for an eligible impression.
Videos ads in Audience Network requires the hardware accelerated rendering to be enabled, otherwise you might experience a black screen in the video views. This applies to
Hardware acceleration is enabled by default if your Target API level is >=14 (Ice Cream Sandwich, Android 4.0.1), but you can also explicitly enable this feature at the application level or activity level.
In your Android manifest file, add the following attribute to the <application>
tag to enable hardware acceleration for your entire application:
<application android:hardwareAccelerated="true" ...>
If you only want to enable the feature for specific activities in your application, in your Android manifest file, you can add the following feature to the <activity>
tag. The following example will enable the hardware acceleration for the AudienceNetworkActivity
which is used for rendering interstitial ads and rewarded videos:
<activity android:name="com.facebook.ads.AudienceNetworkActivity" android:hardwareAccelerated="true" .../>
Relevant code samples in both Swift and Objective-C are available on our GitHub sample app respository
Test your ads integration with your app.
As soon as we receive a request for an ad from your app or website, we'll review it to make sure it complies with Audience Network policies and the Facebook community standards
See the Native Ad Template guide to add native ads in your app.
Explore our code samples which demonstrate how to use native ads. The NativeAdSample
is available as part of the SDK and can be found under the AudienceNetwork/samples
folder. Import the project to your IDE and run it either on a device or the emulator.
More Resources |
Getting Started GuideTechnical guide to get started with Audience Network Code SamplesAudience Network Ads Integration Samples | FAQAudience Network FAQ Native Ads TemplateA more hands off approach when integrating Native Ads |