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Asgard’s Wrath 2: optimizing God-scale Worlds for a mobile headset

DEVELOPER SPOTLIGHT

Asgard’s Wrath 2: optimizing God-scale Worlds for a mobile headset

October 17, 2024

Join senior engineers from Sanzaru Games, as they walk us through the herculean effort it took to optimize Asgard’s Wrath 2—a AAA 135+ hour Unreal Engine 4 game for the Meta Quest 2 headset. Get an inside look at UE engineering tips, tricks, technical processes, communication best practices and performance tooling that helped drive the creation of one of the largest scale ARPG’s ever seen in VR.

Nick Kitten

Dan Halpern

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