Prompts to create a new Game Group. See that feature's documentation for details.
public static void GameGroupCreate( string name, string description, string privacy = "CLOSED", FacebookDelegate<IGroupCreateResult> callback = null )
Name | Type | Description | Default |
---|---|---|---|
name | string | The name of the group you wish to create. Required | |
description | string | A short description of the group's purpose. Required | |
privacy | string | The privacy of the group. OPEN groups' content is visible to anyone; CLOSED groups can be found by anyone but their content is only visible to members; SECRET groups can only be found by their members. | 'CLOSED' |
callback | FacebookDelegate
<IGroupCreateResult> | A callback which will be informed of the outcome of the dialog. |
FB.GameGroupCreate ( "Wolf Clan", "The rallying point for the Wolf Clan: strategy, chat, and more.", "CLOSED", GroupCreateCallBack ); void GroupCreateCallBack (IGroupCreateResult result) { if (result.ResultDictionary.ContainsKey("id")) { // log the current group ID Debug.Log(result.ResultDictionary["id"]); } }