Prompts to create a new Game Group. See that feature's documentation for details.
public static void GameGroupCreate(
string name,
string description,
string privacy = "CLOSED",
FacebookDelegate<IGroupCreateResult> callback = null
)| Name | Type | Description | Default |
|---|---|---|---|
name | string | The name of the group you wish to create. Required | |
description | string | A short description of the group's purpose. Required | |
privacy | string | The privacy of the group. OPEN groups' content is visible to anyone; CLOSED groups can be found by anyone but their content is only visible to members; SECRET groups can only be found by their members. | 'CLOSED' |
callback | FacebookDelegate
<IGroupCreateResult> | A callback which will be informed of the outcome of the dialog. |
FB.GameGroupCreate (
"Wolf Clan",
"The rallying point for the Wolf Clan: strategy, chat, and more.",
"CLOSED",
GroupCreateCallBack
);
void GroupCreateCallBack (IGroupCreateResult result) {
if (result.ResultDictionary.ContainsKey("id")) {
// log the current group ID
Debug.Log(result.ResultDictionary["id"]);
}
}