Classes
The following classes are available globally.
@interfaceFBSDKChooseContextContent:NSObject<FBSDKValidatable>classChooseContextContent:NSObject,ValidatableProtocol@interfaceFBSDKChooseContextDialog:FBSDKContextWebDialogclassChooseContextDialog:ContextWebDialog@interfaceFBSDKContextWebDialog:NSObjectclassContextWebDialog:NSObject@interfaceFBSDKCreateContextContent:NSObject<NSSecureCoding,FBSDKValidatable>classCreateContextContent:NSObject,NSSecureCoding,ValidatableProtocol@interfaceFBSDKCreateContextDialog:FBSDKContextWebDialogclassCreateContextDialog:ContextWebDialog@interfaceFBSDKFriendFinderDialog:NSObject-(instancetype_Nonnull)initNS_SWIFT_UNAVAILABLE("Should not create instances of this class");/** Opens the Friend Finder dialog inside the Facebook app if it's installed, otherwise mobile web will be opened. @param completionHandler a callback that is fired once the user returns to the caller app or an error ocurrs */+(void)launchFriendFinderDialogWithCompletionHandler:(FBSDKGamingServiceCompletionHandler_Nonnull)completionHandler;@endclassFriendFinderDialog:NSObject@interfaceFBSDKGamingGroupIntegration:NSObject+(void)openGroupPageWithCompletionHandler:(FBSDKGamingServiceCompletionHandler_Nonnull)completionHandler;@endclassGamingGroupIntegration:NSObject@interfaceFBSDKGamingImageUploader:NSObject-(instancetype_Nonnull)initNS_SWIFT_UNAVAILABLE("Should not create instances of this class");/** Runs an upload to a users Gaming Media Library with the given configuration @param configuration model object contain the content that will be uploaded @param completion a callback that is fired dependent on the configuration. Fired when the upload completes or when the users returns to the caller app after the media dialog is shown. */+(void)uploadImageWithConfiguration:(FBSDKGamingImageUploaderConfiguration*_Nonnull)configurationandResultCompletion:(FBSDKGamingServiceResultCompletion_Nonnull)completion;/** Runs an upload to a users Gaming Media Library with the given configuration @param configuration model object contain the content that will be uploaded @param completion a callback that is fired dependent on the configuration. Fired when the upload completes or when the users returns to the caller app after the media dialog is shown. @param progressHandler an optional callback that is fired multiple times as bytes are transferred to Facebook. */+(void)uploadImageWithConfiguration:(FBSDKGamingImageUploaderConfiguration*_Nonnull)configurationcompletion:(FBSDKGamingServiceResultCompletion_Nonnull)completionandProgressHandler:(FBSDKGamingServiceProgressHandler_Nullable)progressHandler;@endclassGamingImageUploader:NSObject@interfaceFBSDKGamingVideoUploader:NSObject-(instancetype_Nonnull)initNS_SWIFT_UNAVAILABLE("Should not create instances of this class");/** Runs an upload to a users Gaming Media Library with the given configuration @param configuration model object contain the content that will be uploaded @param completion a callback that is fired when the upload completes. */// UNCRUSTIFY_FORMAT_OFF+(void)uploadVideoWithConfiguration:(FBSDKGamingVideoUploaderConfiguration*_Nonnull)configurationandResultCompletion:(FBSDKGamingServiceResultCompletion_Nonnull)completionNS_SWIFT_NAME(uploadeVideo(configuration:completion:));// UNCRUSTIFY_FORMAT_ON/** Runs an upload to a users Gaming Media Library with the given configuration @param configuration model object contain the content that will be uploaded @param completionHandler a callback that is fired when the upload completes. @param progressHandler an optional callback that is fired multiple times as bytes are transferred to Facebook. */// UNCRUSTIFY_FORMAT_OFF+(void)uploadVideoWithConfiguration:(FBSDKGamingVideoUploaderConfiguration*_Nonnull)configurationcompletion:(FBSDKGamingServiceResultCompletion_Nonnull)completionHandlerandProgressHandler:(FBSDKGamingServiceProgressHandler_Nullable)progressHandlerNS_SWIFT_NAME(uploadVideo(configuration:completion:progressHandler:));// UNCRUSTIFY_FORMAT_ON@endclassGamingVideoUploader:NSObject@interfaceFBSDKSwitchContextContent:NSObject<NSSecureCoding,FBSDKValidatable>classSwitchContextContent:NSObject,NSSecureCoding,ValidatableProtocol