FBSDKGameRequestDialog

A dialog for sending game requests.

Superclass:NSObject
Declared in:FBSDKGameRequestDialog.h
プロパティ
content

The content for game request.

@property (nonatomic, copy) FBSDKGameRequestContent *content;
宣言されたアイテム: FBSDKGameRequestDialog.h
delegate

The receiver's delegate or nil if it doesn't have a delegate.

@property (nonatomic, weak) id<FBSDKGameRequestDialogDelegate> delegate;
宣言されたアイテム: FBSDKGameRequestDialog.h
frictionlessRequestsEnabled

Specifies whether frictionless requests are enabled.

@property (nonatomic, assign) BOOL frictionlessRequestsEnabled;
宣言されたアイテム: FBSDKGameRequestDialog.h
クラスメソッド
showWithContent:delegate:

Convenience method to build up a game request with content and a delegate.

パラメーター説明
content

The content for the game request.

delegate

The receiver's delegate.

+ (instancetype)
showWithContent: (FBSDKGameRequestContent *)content
delegate: (id<FBSDKGameRequestDialogDelegate>)delegate;
宣言されたアイテム: FBSDKGameRequestDialog.h
インスタンスメソッド
canShow

A Boolean value that indicates whether the receiver can initiate a game request.

- (BOOL) canShow;
Discussion:

May return NO if the appropriate Facebook app is not installed and is required or an access token is required but not available. This method does not validate the content on the receiver, so this can be checked before building up the content.

宣言されたアイテム: FBSDKGameRequestDialog.h
show

Begins the game request from the receiver.

- (BOOL) show;
宣言されたアイテム: FBSDKGameRequestDialog.h
validateWithError:

Validates the content on the receiver.

パラメーター説明
errorRef

If an error occurs, upon return contains an NSError object that describes the problem.

- (BOOL) validateWithError:(NSError *__autoreleasing *)errorRef;
宣言されたアイテム: FBSDKGameRequestDialog.h