content
The content for game request.
@property (nonatomic,
copy) FBSDKGameRequestContent *content;
FBSDKGameRequestDialog.h
A dialog for sending game requests.
Superclass: | NSObject |
Declared in: | FBSDKGameRequestDialog.h |
content
The content for game request.
@property (nonatomic,
copy) FBSDKGameRequestContent *content;
FBSDKGameRequestDialog.h
delegate
The receiver's delegate or nil if it doesn't have a delegate.
@property (nonatomic,
weak) id<FBSDKGameRequestDialogDelegate> delegate;
FBSDKGameRequestDialog.h
frictionlessRequestsEnabled
Specifies whether frictionless requests are enabled.
@property (nonatomic,
assign) BOOL frictionlessRequestsEnabled;
FBSDKGameRequestDialog.h
showWithContent:delegate:
Convenience method to build up a game request with content and a delegate.
Parameter | Description |
---|---|
content | The content for the game request. |
delegate | The receiver's delegate. |
+ (instancetype)
showWithContent: | (FBSDKGameRequestContent *)content |
delegate: | (id<FBSDKGameRequestDialogDelegate>)delegate; |
FBSDKGameRequestDialog.h
canShow
A Boolean value that indicates whether the receiver can initiate a game request.
- (BOOL)
canShow;
May return NO if the appropriate Facebook app is not installed and is required or an access token is required but not available. This method does not validate the content on the receiver, so this can be checked before building up the content.
FBSDKGameRequestDialog.h
show
Begins the game request from the receiver.
- (BOOL)
show;
FBSDKGameRequestDialog.h
validateWithError:
Validates the content on the receiver.
Parameter | Description |
---|---|
errorRef | If an error occurs, upon return contains an NSError object that describes the problem. |
- (BOOL)
validateWithError:(NSError *__autoreleasing *)errorRef;
FBSDKGameRequestDialog.h