A model for a game request.
Conforms to: | FBSDKCopying, NSSecureCoding |
Superclass: | NSObject |
Declared in: | FBSDKGameRequestContent.h |
actionType
Used when defining additional context about the nature of the request.
@property (nonatomic,
assign) FBSDKGameRequestActionType actionType;
The parameter 'objectID' is required if the action type is either 'FBSDKGameRequestSendActionType' or 'FBSDKGameRequestAskForActionType'.
FBSDKGameRequestContent.h
data
Additional freeform data you may pass for tracking. This will be stored as part of the request objects created. The maximum length is 255 characters.
@property (nonatomic,
copy) NSString *data;
FBSDKGameRequestContent.h
filters
This controls the set of friends someone sees if a multi-friend selector is shown. It is FBSDKGameRequestNoFilter by default, meaning that all friends can be shown. If specify as FBSDKGameRequestAppUsersFilter, only friends who use the app will be shown. On the other hands, use FBSDKGameRequestAppNonUsersFilter to filter only friends who do not use the app.
@property (nonatomic,
assign) FBSDKGameRequestFilter filters;
The parameter name is preserved to be consistent with the counter part on desktop.
FBSDKGameRequestContent.h
message
A plain-text message to be sent as part of the request. This text will surface in the App Center view of the request, but not on the notification jewel. Required parameter.
@property (nonatomic,
copy) NSString *message;
FBSDKGameRequestContent.h
objectID
The Open Graph object ID of the object being sent.
@property (nonatomic,
copy) NSString *objectID;
FBSDKGameRequestContent.h
recipients
An array of user IDs, usernames or invite tokens (NSString) of people to send request.
@property (nonatomic,
copy) NSArray *recipients;
These may or may not be a friend of the sender. If this is specified by the app, the sender will not have a choice of recipients. If not, the sender will see a multi-friend selector This is equivalent to the "to" parameter when using the web game request dialog.
FBSDKGameRequestContent.h
recipientSuggestions
An array of user IDs that will be included in the dialog as the first suggested friends. Cannot be used together with filters.
@property (nonatomic,
copy) NSArray *recipientSuggestions;
This is equivalent to the "suggestions" parameter when using the web game request dialog.
FBSDKGameRequestContent.h
suggestions
@property (nonatomic,
copy) NSArray *suggestions __attribute__ ((deprecated("use recipientSuggestions instead"
FBSDKGameRequestContent.h
title
The title for the dialog.
@property (nonatomic,
copy) NSString *title;
FBSDKGameRequestContent.h
to
@property (nonatomic,
copy) NSArray *to __attribute__ ((deprecated("use recipients instead"
FBSDKGameRequestContent.h
isEqualToGameRequestContent:
Compares the receiver to another game request content.
Parameter | Description |
---|---|
content | The other content |
- (BOOL)
isEqualToGameRequestContent:(FBSDKGameRequestContent *)content;
FBSDKGameRequestContent.h
NS_ENUM
Additional context about the nature of the request.
typedef NS_ENUM(NSUInteger, FBSDKGameRequestActionType) { /*! No action type */ FBSDKGameRequestActionTypeNone = 0, /*! Send action type: The user is sending an object to the friends. */ FBSDKGameRequestActionTypeSend, /*! Ask For action type: The user is asking for an object from friends. */ FBSDKGameRequestActionTypeAskFor, /*! Turn action type: It is the turn of the friends to play against the user in a match. (no object) */ FBSDKGameRequestActionTypeTurn, };
Constant | Description |
---|---|
FBSDKGameRequestActionTypeNone | No action type |
FBSDKGameRequestActionType)
FBSDKGameRequestContent.h
NS_ENUM
Filter for who can be displayed in the multi-friend selector.
typedef NS_ENUM(NSUInteger, FBSDKGameRequestFilter) { /*! No filter, all friends can be displayed. */ FBSDKGameRequestFilterNone = 0, /*! Friends using the app can be displayed. */ FBSDKGameRequestFilterAppUsers, /*! Friends not using the app can be displayed. */ FBSDKGameRequestFilterAppNonUsers, };
Constant | Description |
---|---|
FBSDKGameRequestFilterNone | No filter, all friends can be displayed. |
FBSDKGameRequestFilters)
FBSDKGameRequestContent.h
NS_ENUM(NSUInteger,
Additional context about the nature of the request.
typedef NS_ENUM(NSUInteger, FBSDKGameRequestActionType) { /*! No action type */ FBSDKGameRequestActionTypeNone = 0, /*! Send action type: The user is sending an object to the friends. */ FBSDKGameRequestActionTypeSend, /*! Ask For action type: The user is asking for an object from friends. */ FBSDKGameRequestActionTypeAskFor, /*! Turn action type: It is the turn of the friends to play against the user in a match. (no object) */ FBSDKGameRequestActionTypeTurn, };
Constant | Description |
---|---|
FBSDKGameRequestActionTypeNone | No action type |
FBSDKGameRequestActionTypeSend | Send action type: The user is sending an object to the friends. |
FBSDKGameRequestActionTypeAskFor | Ask For action type: The user is asking for an object from friends. |
FBSDKGameRequestActionTypeTurn | Turn action type: It is the turn of the friends to play against the user in a match. (no object) |
FBSDKGameRequestActionType)
FBSDKGameRequestContent.h
NS_ENUM(NSUInteger,
Filter for who can be displayed in the multi-friend selector.
typedef NS_ENUM(NSUInteger, FBSDKGameRequestFilter) { /*! No filter, all friends can be displayed. */ FBSDKGameRequestFilterNone = 0, /*! Friends using the app can be displayed. */ FBSDKGameRequestFilterAppUsers, /*! Friends not using the app can be displayed. */ FBSDKGameRequestFilterAppNonUsers, };
Constant | Description |
---|---|
FBSDKGameRequestFilterNone | No filter, all friends can be displayed. |
FBSDKGameRequestFilterAppUsers | Friends using the app can be displayed. |
FBSDKGameRequestFilterAppNonUsers | Friends not using the app can be displayed. |
FBSDKGameRequestFilters)
FBSDKGameRequestContent.h