Facebook Gaming Services SDK

Setelah Anda mengintegrasikan Facebook Login, Facebook Sharing, atau Facebook Gaming, Peristiwa Aplikasi tertentu dicatat dan dikumpulkan secara otomatis untuk Pengelola Peristiwa, kecuali Anda menonaktifkan Pencatatan Peristiwa Aplikasi Otomatis. Kami menyarankan semua developer aplikasi menggunakan Facebook Login, Facebook Sharing, atau Facebook Gaming untuk memahami cara kerja fungsi ini. Untuk detail tentang informasi apa saja yang dikumpulkan dan cara menonaktifkan Pencatatan Peristiwa Aplikasi Otomatis, lihat Pencatatan Peristiwa Aplikasi Otomatis.

Gaming Services is available as a new component in the official Facebook SDK for Android, iOS, Unity3D and JavaScript. Using Facebook official SDKs is the recommended approach and makes it easy to access services enabled by Facebook Login for Gaming including the Player Finder and Sharing for Gaming experiences.

Mimimum Supported Version by Platform

  • Android: v6.4
  • iOS: v6.4
  • Unity3D: v7.19.2 (requires Unity3D 5.4 or above)

If using or upgrading the Facebook SDK is not possible, you can use Graph API methods to build a manual flow for Player Finder and Sharing for Gaming in your application.

NEW: Limited Login

Limited Login offers a login path that implements steps designed to prevent the fact that a person used Facebook to log in to your app from being used to target advertising or measure advertising effectiveness.

How it Works

Limited Login returns an AuthenticationToken that wraps an OpenID Connect token. The ID token cannot be used to request additional data using the Graph API, such as friends, photos, or pages. Doing so requires the use of classic Facebook Login.

A successful login populates a global AuthenticationToken instance. You can provide a nonce for the login attempt that will be reflected in the return token. In addition, Limited Login populates a shared profile instance that contains the basic information including ID, name, profile picture, and email (if granted by the user).

See Also