onLongPress
| onLongPress(): EventSource
onLongPress(object: SceneObjectBase): EventSource
onLongPress(options: {object?: SceneObjectBase, normalizeCoordinates?: boolean}): EventSource
Returns an EventSource, to which you may subscribe, that emits a LongPressGesture object for each long-press interaction.
When object is specified, only events for the specified object are emitted.
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onPan
| onPan(): EventSource
onPan(object: SceneObjectBase): EventSource
onPan(options: {object?: SceneObjectBase, normalizeCoordinates?: boolean}): EventSource
Returns an EventSource, to which you may subscribe, that emits a PanGesture object for each pan interaction.
When object is specified, only events for the specified object are emitted.
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onPinch
| onPinch(): EventSource
onPinch(object: SceneObjectBase): EventSource
onPinch(options: {object?: SceneObjectBase, normalizeCoordinates?: boolean}): EventSource
Returns an EventSource, to which you may subscribe, that emits a PinchGesture object for each pinch interaction.
When object is specified, only events for the specified object are emitted.
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onRotate
| onRotate(): EventSource
onRotate(object: SceneObjectBase): EventSource
onRotate(options: {object?: SceneObjectBase, normalizeCoordinates?: boolean}): EventSource
Returns an EventSource, to which you may subscribe, that emits a RotateGesture object for each rotate interaction.
When object is specified, only events for the specified object are emitted.
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onTap
| onTap(): EventSource
onTap(object: SceneObjectBase): EventSource
onTap(options: {object?: SceneObjectBase, normalizeCoordinates?: boolean}): EventSource
Returns an EventSource, to which you may subscribe, that emits a TapGesture object for each tap interaction.
When object is specified, only events for the specified object are emitted.
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