getBooleanValue
| getBooleanValue(name: String): Signal<bool>
Returns a Signal<bool> that is exported with name from the Patch Editor.
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getColorValue
| getColorValue(name: String): ColorSignal
Returns a ColorSignal that is exported with name from the Patch Editor.
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getPoint2DValue
| getPoint2DValue(name: String): PixelPointSignal
Returns a PixelPointSignal that is exported with name from the Patch Editor.
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getPointValue
| getPointValue(name: String): Signal<PointSignal>
Returns a PointSignal that is exported with name from the Patch Editor.
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getPulseValue
| getPulseValue(name: String): EventSource
Returns a pulse EventSource that wrapps a pulse that is exported with name from the Patch Editor.
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getScalarValue
| getScalarValue(name: String): Signal<Scalar>
Returns a Signal<Scalar> that is exported with name from the Patch Editor.
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getStringValue
| getStringValue(name: String): Signal<String>
Returns a Signal<String> that is exported with name from the Patch Editor.
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getVectorValue
| getVectorValue(name: String): Signal<VectorSignal>
Returns a VectorSignal that is exported with name from the Patch Editor.
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setBooleanValue
| setBooleanValue(name: String, signal: Signal<bool>): void
Sends a Signal<bool> that is imported with name into the Patch Editor.
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setColorValue
| setColorValue(name: String, signal: ColorSignal): void
Sends a ColorSignal that is imported with name into the Patch Editor.
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setPoint2DValue
| setPoint2DValue(name: String, signal: PixelPointSignal): void
Sends a PixelPointSignal that is imported with name into the Patch Editor.
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setPointValue
| setPointValue(name: String, signal: PointSignal): void
Sends a PointSignal that is imported with name into the Patch Editor.
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setPulseValue
| setPulseValue(name: String, signal: EventSource): void
Sends a EventSource that is imported with name into the Patch Editor.
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setScalarValue
| setScalarValue(name: String, signal: Signal<Scalar>): void
Sends a Signal<Scalar> that is imported with name into the Patch Editor.
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setStringValue
| setStringValue(name: String, signal: Signal<String>): void
Sends a Signal<String> that is imported with name into the Patch Editor.
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setVectorValue
| setVectorValue(name: String, signal: VectorSignal): void
Sends a VectorSignal that is imported with name into the Patch Editor.
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