Hello. In our Facebook Instant Game, if a user makes a purchase using purchaseAsync but does not consume this purchase, getPurchasesAsync consistently returns an UNKNOWN ERROR.
{
"code": "UNKNOWN"
}
At the network level, a request is made to https://graph.fb.gg/me/purchases?access_token=...... and the response received is a Graph API error:
{
"error": {
"message": "An unknown error has occurred.",
"type": "OAuthException",
"code": 1,
"fbtrace_id": "AACOqCzsG_HGiU1TGxtnWO_"
}
}
This error message is not very helpful. Does anyone know how we can resolve this issue?