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Platform Updates: Operation Developer Love

October 24, 2012ByNoorin Ladhani

Since last Wednesday's update, we announced Facebook SDK 3.0 Beta for Android, and published a spotlight on BINGO Blitz.

Quick start guide for building social mobile games on iOS

Integrating Facebook can help your iOS game grow quickly and get discovered. If you're building a game for iOS, use this tutorial to get started quickly with the features that can help you reach and engage new and existing players among an audience of over 600M Facebook mobile users. Follow along with step by step guidelines and code samples to integrate authentication, personalization features, invites and requests, sharing, and Open Graph into your game. Check out the tutorial and code sample on github to get started right away.

January breaking changes

The following change will go into effect on January 9th, 2013. Please note that January 9th is the second Wednesday of the month, not the first Wednesday of the month as is normally the case per our Breaking Change Policy. This is due to the fact that January 2nd is a company holiday so our standard Tuesday push will be delayed.

  • Removing unused splash_screen_url and gamebar_image_url properties
  • Removing Dashboard REST API methods
  • Using canonical URLs when fetching data using link_stat table

Check out the Developer Roadmap for all updates on breaking changes.

Weekly stats

The following stats are for activity between Wednesday, October 17 and Wednesday, October 24:

Bugs activity

  • 219 bugs were reported
  • 25 bugs were reproducible and accepted (after duplicates removed)
  • 10 bugs were by design
  • 28 bugs were fixed
  • 42 bugs were duplicate, invalid, or need more information

Bugs fixed

Activity on

  • 358 questions asked
  • 118 questions with a score of 0 or greater
  • 42 answered, 33% answered rate
  • 78 replied, 66% reply rate